COLOCODE

HOW IT WORKS

Program your colony

You don't micro-manage units — you program their behavior with a visual node graph, then watch the colony run itself.

  1. 01

    Author Core

    Open the node editor and wire an event to senses, flow, and actions. White wires carry execution; colored wires carry typed data.

  2. 02

    Run it

    Save the Core graph and the colony runs it every tick. Constructed drones are directed by Core actions and shared state.

  3. 03

    Optimize

    Read the console and stats, refine the graph, and raise throughput. Edit Core once and the colony loop updates.

MENTAL MODEL

Core is the controller

A finished graph is saved as Core. It constructs drones, reads colony state, and coordinates work through actions, memory, and shared functions.

TWO WIRE SYSTEMS

Execution flow

White ▶ wires. Control passes from an event node one node at a time — the when/then backbone.

Data flow

Colored ◦ wires. Typed values are pulled into node inputs from other nodes' outputs. Color encodes the type.

FAQ

Questions

Do I need to know how to code?
No. You program with a visual node graph — no syntax, no text files. If you can follow a flowchart, you can author Core.
How does Colocode make money?
The core simulation is free and balance-safe. We never sell resources, credits, or simulation speed. Paid options are convenience and cosmetics only.
Does my colony run when I'm offline?
Yes. Colonies simulate persistently on a shared map; elapsed ticks are integrated when you return.
Is there PvP?
The world is mostly cooperative PvE. Some sectors are opt-in PvP. You expand by scouting and settling adjacent tiles.
What runs the graph?
Your station runs the Core graph. It can construct drones, read colony state, start jobs, and coordinate work through shared memory and actions.
When can I play?
Colocode is in pre-production. Claim a colony to explore the editor and the mocked systems; the live simulation arrives later.